Tuesday, 7 December 2010
Where I am now
Friday, 3 December 2010
Quick 5 minute attempt
Quick Test run! from Jordan Bezants on Vimeo.
Audience Response - After viewing this video to my media class, I gathered some answers which were highly beneficial, some were advantages, and others were disadvantages. However this will help me when I eventually film the final music video!
Many students agreed that the contrast of the background wasn't very strong, therefore I need the landscape to have a higher contrast to the faces when recording the final piece. The guitar head was rather off-putting and people seemed to have lost concentration to the moving head. I will have to be careful as I wish to have interesting landscape settings, but I do not want to distract the audience from the singing heads. Luke and I, when planning our storyboard, need to pay special attension to focal point, depth of field, and cinematography to ensure that our audience get our prefered reading. One of the key ways of achieveing this will be to ensure clarity and form in our still shots that we will use to create our animation, we may use the studio and chiaroscuric lighting for this.
However after the feedback, people seemed to enjoy watching the clip, and said it wouldn't get as tedious if the location changed every 5 seconds.
Thursday, 2 December 2010
Folk Genre Research
Here is the link to his research:
http://a2medialukebamber.blogspot.com/2010/12/folk-genre-research.html
Wednesday, 1 December 2010
Camera Angles
Lighting
OK Go: End Love from Rockonlelkek Staff on Vimeo.
Next Week's Achievements
Friday, 19 November 2010
Storyboard - First Draft
Autumn Parks
This location I believe would go especially well with the folk genre as I wish to capture an autumn park! This gives the music video a warm appeal.
I will later find some more fields I wish to include in the video. Being surrounded by fields at home is ideal as its close, and easy to carry equipment!
I thought that this scene could be recorded by using the macro setting on my camcorder. This scene is meant to be humorous to maybe stop boredom. I want this music video to be extremely spontanious, as well having no meaning with the song!
Again, continue to use random objects and sticking smaller heads to objects such as mugs and cans etc.
Wednesday, 17 November 2010
Making a Dolly
Saturday, 6 November 2010
Peter Gabriel - Sledgehammer
Music Video Research
1. Credits. Yes, yes, it adds a cinematic element to the video. Yes, yes, it makes everything look professional and epic. Awesome, it’s like the audience is watching a movie. But what’s the major difference between music videos and feature films? Oh, I don’t know, maybe about two hours! Also, millions upon millions of cash. Yes, some videos deserve special admiration for its technical feats but credits? Really? It just looks so pretentious. And if there’s one thing musicians want to avoid it’s being pretentious.
2. Sound effects/dialogue. I’ve watched a lot of videos and this is one kernel of truth I’ve discovered: all music videos aspire to be movies. The director usually wants to be filming a movie, the crew usually wants to be filming a movie and we all know the artist wants to be filming a movie. This leads to silly little ideas like adding dialogue or special effects to a music video. Explosions, heavy rain, bad bits of conversation. Yuck. Is this a MUSIC video? Why are people talking? Why does this feel like a film trailer? Oh, that’s right, everyone’s stuck in a state of arrested development and can’t come to terms with the fact that they’re not Brad Pitt. Deal with it, people! Cut out all the extra bells and whistles, it comes across as stupid and contrived.
3. Too much story. This is the biggest one of all. A music video is best when it realizes the confines of the medium. Let’s be honest: you’ve got a couple minutes to draw in the viewer’s attention and leave a lasting impression. Use those few minutes in your favor! Be creative, be inventive! Try something new! It’s a horrible idea to try and create a larger-than-life story and cram it into the short amount of time. It never works, it looks silly and it lends to parody.
Friday, 5 November 2010
Prototypes of Music Video
Chosen Song for Music Video
Task Management
Thursday, 4 November 2010
DigiPak
Music Video Research
Tuesday, 26 October 2010
Thursday, 7 October 2010
Potential Blog Titles
Planning
Research
Representations
Influences
Layout
Design
Audience feedback
Target audience
Conventions
Sound
Editing
Camera angles
Techniques used
Marketing
Media terminology
Presentations
References
Progress reports
Marks Im Aiming For
There is proficient research into similar products and a potential target audience.
There is proficient organisation of actors, locations, costumes or props.
There is proficient work on shotlists, layouts, drafting, scripting or storyboarding.
Time management is good.
There is a good level of care in the presentation of the research and planning.
There is proficient skill in the use of digital technology or ICT in the presentation.
There are proficient communication skills.
Level 3 12–15 marks
There is proficient understanding of the forms and conventions used in the productions.
There is proficient understanding of the role and use of new media in various stages of the production.
There is proficient understanding of the combination of main product and ancillary texts.
There is proficient understanding of the significance of audience feedback.
There is proficient skill in choice of form in which to present the evaluation.
There is proficient ability to communicate.
There is proficient use of digital technology or ICT in the evaluation.
Level 4
The candidate is expected to demonstrate excellence in the creative use of most of the following technical skills:
using IT appropriately for the task set;
showing understanding of conventions of layout and page design;
showing awareness of the need for variety in fonts and text size;
accurate use of language and register;
appropriately integrating illustration and text;
framing a shot, including and excluding elements as appropriate;
using a variety of shot distances as appropriate;
shooting material appropriate to the task set;
selecting mise-en-scène including colour, figure, lighting, objects and setting;
manipulating photographs as appropriate to the context for presentation, including within text, within particular IT programmes, cropping and resizing.
Where a candidate has worked in a group, an excellent contribution to construction is evident.
Tuesday, 6 July 2010
Animatics Storyboard
This allows the animators and directors to work out any screenplay, camera positioning, shot list and timing issues that may exist with the current storyboard. The storyboard and soundtrack are amended if necessary, and a new animatic may be created and reviewed with the director until the storyboard is perfected. Editing the film at the animatic stage can avoid animation of scenes that would be edited out of the film. Animation is usually an expensive process, so there should be a minimum of "deleted scenes" if the film is to be completed within budget.
Often storyboards are animated with simple zooms and pans to simulate camera movement (using non-linear editing software). These animations can be combined with available animatics, sound effects and dialog to create a presentation of how a film could be shot and cut together. Some feature film DVD special features include production animatics.
Animatics are also used by advertising agencies to create inexpensive test commercials. A variation, the "rip-o-matic", is made from scenes of existing movies, television programs or commercials, to simulate the look and feel of the proposed commercial. Rip, in this sense, refers to ripping-off an original work to create a new one.